On our last day we have two more entries for your listening pleasure. These are both more ambient loop-friendly pieces.
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Ummm, sorry, just too far from the original for my liking.
Huh? Nothing to do with M.U.L.E.
Oh, sorry…didnt realize this was for ambient music. On that note…its okay.
Magnar would work great as ongoing BGM, it has a great space theme to it and would really bring that atmosphere to the game. Kevin’s loop is totally different, emphasises the industrial busy activity.. Perhaps the game could have both? Kevin’s loop used for in game menu’s end of round status, or even allow the user to select overall BGM Magnar or BGM Kevin…