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	<title>M.U.L.E. Returns</title>
	<atom:link href="http://mulereturns.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://mulereturns.com</link>
	<description>The return of the seminal strategy franchise for the mobile platform.</description>
	<lastBuildDate>Wed, 19 Jun 2013 08:38:08 +0000</lastBuildDate>
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		<title>Entry #2 – leagueofkruger (Day 2 of 7)</title>
		<link>http://mulereturns.com/entry-2-leagueofkruger-day-2-of-7/</link>
		<comments>http://mulereturns.com/entry-2-leagueofkruger-day-2-of-7/#comments</comments>
		<pubDate>Wed, 19 Jun 2013 08:38:08 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://mulereturns.com/?p=303</guid>
		<description><![CDATA[If you didn&#8217;t think a blues variation was possible &#8211; think again! Definitely worth a listen.]]></description>
			<content:encoded><![CDATA[<p>If you didn&#8217;t think a blues variation was possible &#8211; think again!</p>
<p>Definitely worth a listen.</p>
]]></content:encoded>
			<wfw:commentRss>http://mulereturns.com/entry-2-leagueofkruger-day-2-of-7/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Entry #1 &#8211; Auralplane (Day 1 of 7)</title>
		<link>http://mulereturns.com/entry-1-auralplane-day-1-of-7/</link>
		<comments>http://mulereturns.com/entry-1-auralplane-day-1-of-7/#comments</comments>
		<pubDate>Mon, 17 Jun 2013 22:06:04 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://mulereturns.com/?p=298</guid>
		<description><![CDATA[We have been amazed by the response and the quality of the re-imagined M.U.L.E. themes we&#8217;ve received! You all are amazing! To give you time to take in each theme submission we&#8217;re going to post one per day and then<span class="ellipsis">&#8230;</span> <a href="http://mulereturns.com/entry-1-auralplane-day-1-of-7/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>We have been amazed by the response and the quality of the re-imagined M.U.L.E. themes we&#8217;ve received! You all are amazing!</p>
<p>To give you time to take in each theme submission we&#8217;re going to post one per day and then ask you to vote on them at the end.</p>
<p>Here is today&#8217;s theme by Auralplane!</p>
]]></content:encoded>
			<wfw:commentRss>http://mulereturns.com/entry-1-auralplane-day-1-of-7/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>M.U.L.E. Groove Contest</title>
		<link>http://mulereturns.com/m-u-l-e-groove-contest/</link>
		<comments>http://mulereturns.com/m-u-l-e-groove-contest/#comments</comments>
		<pubDate>Wed, 15 May 2013 03:14:55 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://mulereturns.com/?p=281</guid>
		<description><![CDATA[This is your chance to be part of a gaming legend! Between today and May 31st, submit your M.U.L.E. theme rendition to the M.U.L.E. Groove Contest to be voted on by M.U.L.E. fans. The winner will have their music placed<span class="ellipsis">&#8230;</span> <a href="http://mulereturns.com/m-u-l-e-groove-contest/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>This is your chance to be part of a gaming legend!</p>
<p>Between today and <strong>May 31st</strong>, submit your M.U.L.E. theme rendition to the <em>M.U.L.E. Groove Contest</em> to be voted on by M.U.L.E. fans.</p>
<p>The winner will have their music placed in the game, receive a music credit, and be able to tell friends and relatives that they are a published musician.</p>
<p>Step 1: Get your groove on and re-mix/re-record/re-imagine the M.U.L.E. theme<br />
Step 2: Email your entry to: <span style="text-decoration: underline;">music@mulereturns.com</span><br />
Step 3: Watch Facebook on June 1st for the links to the themes<br />
Step 4: Vote for your favorite!</p>
<p>Things to consider:<br />
- players will be listening to the theme on their headphones, or the slightly-less dynamic built-in speakers of their phone/tablet<br />
- please include your real name AND stage name &#8211; we&#8217;ll only publish your stage name</p>
<p>Good luck and Good Groovin&#8217;!</p>
<p><img src="/downloads/Gollumer.png" alt="" width="120" height="215" /></p>
]]></content:encoded>
			<wfw:commentRss>http://mulereturns.com/m-u-l-e-groove-contest/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Simplified Beginner Mode</title>
		<link>http://mulereturns.com/simplified-beginner-mode/</link>
		<comments>http://mulereturns.com/simplified-beginner-mode/#comments</comments>
		<pubDate>Fri, 15 Mar 2013 01:55:49 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Feedback]]></category>

		<guid isPermaLink="false">http://mulereturns.com/?p=276</guid>
		<description><![CDATA[Hi Team; Need your feedback here. In attempts to make the game a) more accessible to new players and b) quicker to play in a crunch (i.e. short cab ride) we&#8217;re thinking about a simplified beginner mode. It would work<span class="ellipsis">&#8230;</span> <a href="http://mulereturns.com/simplified-beginner-mode/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>Hi Team;</p>
<p>Need your feedback here. In attempts to make the game a) more accessible to new players and b) quicker to play in a crunch (i.e. short cab ride) we&#8217;re thinking about a simplified beginner mode. It would work like this:</p>
<p>1. Game flow would remain the same until the end of the Development round (i.e. pre-auction)<br />
2. Prior to each auction, the player would then see a Production Summary screen (below)<br />
3. Based on the summary shown, the player would then choose to either Buy/Sell/Hold that resource<br />
4. The auction would be simulated and the results displayed shortly thereafter</p>
<p>Shoot us your thoughts. We like the idea. Who played on beginner anyway? <img src='http://mulereturns.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><em>Matt</em></p>
<p><img src="/downloads/ProdMockup.jpg" alt="" width="640" height="480" /></p>
]]></content:encoded>
			<wfw:commentRss>http://mulereturns.com/simplified-beginner-mode/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Wampus Sounds</title>
		<link>http://mulereturns.com/wampus-sounds/</link>
		<comments>http://mulereturns.com/wampus-sounds/#comments</comments>
		<pubDate>Thu, 14 Feb 2013 06:14:38 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Feedback]]></category>

		<guid isPermaLink="false">http://mulereturns.com/?p=265</guid>
		<description><![CDATA[Hi Everyone! Need some feedback on Wampus sounds&#8230; &#8230;picture yourself in the desert surrounded by dunes. Off in the distance you hear the distinct sound of a Wampus. Does it sound like any of these? Sound 1 Sound 2 Sound<span class="ellipsis">&#8230;</span> <a href="http://mulereturns.com/wampus-sounds/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>Hi Everyone!</p>
<p>Need some feedback on Wampus sounds&#8230;</p>
<p>&#8230;picture yourself in the desert surrounded by dunes. Off in the distance you hear the distinct sound of a Wampus.</p>
<p>Does it sound like any of these?</p>
<p><a href="/downloads/WampusSound1.mp3">Sound 1</a><br />
<a href="/downloads/WampusSound2.mp3">Sound 2</a><br />
<a href="/downloads/WampusSound3.mp3">Sound 3</a></p>
<p>It seems Sound 2 had good feedback; here&#8217;s some tweaking on Sound 2:</p>
<p><a href="/downloads/WampusSound2a.mp3">Sound 2a</a><br />
<a href="/downloads/WampusSound2b.mp3">Sound 2b</a></p>
<p>&nbsp;</p>
<p><em></em></p>
<p><em>Matt</em></p>
]]></content:encoded>
			<wfw:commentRss>http://mulereturns.com/wampus-sounds/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Original Code Bugs</title>
		<link>http://mulereturns.com/original-code-bugs/</link>
		<comments>http://mulereturns.com/original-code-bugs/#comments</comments>
		<pubDate>Sat, 15 Sep 2012 18:17:48 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://mulereturns.com/?p=257</guid>
		<description><![CDATA[As we&#8217;re tracing through the old Atari code we&#8217;ve found a few (what seem to be) bugs. Should we fix? Or just leave as is? What do you think? Matt]]></description>
			<content:encoded><![CDATA[<p>As we&#8217;re tracing through the old Atari code we&#8217;ve found a few (what seem to be) bugs. Should we fix? Or just leave as is? </p>
<p>What do you think?</p>
<p>Matt</p>
]]></content:encoded>
			<wfw:commentRss>http://mulereturns.com/original-code-bugs/feed/</wfw:commentRss>
		<slash:comments>31</slash:comments>
		</item>
		<item>
		<title>Development Round in Multiplayer</title>
		<link>http://mulereturns.com/development-round-in-multiplayer/</link>
		<comments>http://mulereturns.com/development-round-in-multiplayer/#comments</comments>
		<pubDate>Fri, 27 Jul 2012 03:03:50 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://mulereturns.com/?p=252</guid>
		<description><![CDATA[Question for you all&#8230;in the Development Round of a game, players took turns sequentially. While this allowed you to see what the other players were doing it did slow the game down. What if everyone took their turn at the<span class="ellipsis">&#8230;</span> <a href="http://mulereturns.com/development-round-in-multiplayer/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>Question for you all&#8230;in the Development Round of a game, players took turns sequentially. While this allowed you to see what the other players were doing it did slow the game down. What if everyone took their turn at the same time in such a way that you could see ghosted images of other players taking their turns as you took yours. </p>
<p>Better? Worse?</p>
<p><em>Matt</em></p>
]]></content:encoded>
			<wfw:commentRss>http://mulereturns.com/development-round-in-multiplayer/feed/</wfw:commentRss>
		<slash:comments>36</slash:comments>
		</item>
		<item>
		<title>Screenshot Feedback</title>
		<link>http://mulereturns.com/screenshot-comments/</link>
		<comments>http://mulereturns.com/screenshot-comments/#comments</comments>
		<pubDate>Mon, 18 Jun 2012 14:42:19 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://mulereturns.com/?p=165</guid>
		<description><![CDATA[We&#8217;ve posted some good drafts of our game start screens and the map screen (found here). I would love to hear your feedback! Matt]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve posted some good drafts of our game start screens and the map screen (found <a title="Screenshots" href="http://mulereturns.com/screenshots/">here</a>). I would love to hear your feedback!</p>
<p><em>Matt</em></p>
]]></content:encoded>
			<wfw:commentRss>http://mulereturns.com/screenshot-comments/feed/</wfw:commentRss>
		<slash:comments>36</slash:comments>
		</item>
		<item>
		<title>Venture Beat Article</title>
		<link>http://mulereturns.com/venture-beat-article/</link>
		<comments>http://mulereturns.com/venture-beat-article/#comments</comments>
		<pubDate>Thu, 14 Jun 2012 23:51:17 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Related News]]></category>

		<guid isPermaLink="false">http://mulereturns.com/?p=116</guid>
		<description><![CDATA[Great article about our friends making Alpha Colony (and us too!) http://venturebeat.com/2012/06/14/kickstarter-project-aims-to-reimagine-classic-atari-game-m-u-l-e-exclusive/ Matt]]></description>
			<content:encoded><![CDATA[<p>Great article about our friends making Alpha Colony (and us too!)</p>
<p><a href="http://venturebeat.com/2012/06/14/kickstarter-project-aims-to-reimagine-classic-atari-game-m-u-l-e-exclusive/">http://venturebeat.com/2012/06/14/kickstarter-project-aims-to-reimagine-classic-atari-game-m-u-l-e-exclusive/</a></p>
<p><em>Matt</em></p>
]]></content:encoded>
			<wfw:commentRss>http://mulereturns.com/venture-beat-article/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Original C64 Manual Scans</title>
		<link>http://mulereturns.com/original-c64-manual-scans/</link>
		<comments>http://mulereturns.com/original-c64-manual-scans/#comments</comments>
		<pubDate>Thu, 14 Jun 2012 23:49:47 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://mulereturns.com/?p=114</guid>
		<description><![CDATA[I think my favourite part in the manual is on page 15 and 16 where the author&#8217;s playing styles are described. http://www.c64sets.com/mule.html &#160;]]></description>
			<content:encoded><![CDATA[<p>I think my favourite part in the manual is on page 15 and 16 where the author&#8217;s playing styles are described.</p>
<p><a href="http://www.c64sets.com/mule.html">http://www.c64sets.com/mule.html</a></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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